Rendered Sequences
This project is about building environments from existing assets like Megascans and Kitbashing, as well as other models from different libraries. The spacecraft is the only one I mainly modeled specifically for this scene.
I used AI to produce references for mood boards, composition samples, and a general idea of the scene. I also used Pinterest to find some concept artwork for the crashed ship. This is the first part of the crashed ship scene, which is the exterior, and the second part would be going into the interior level.
I used Unreal Engine 5 to create the animated scene and used Dash as a terrain and vegetation scatter tool. In the render, I've used some Post-process effect within UE5 and also minor color corrections in After Effects.