This was my first Unreal 5 project with my previous employer. I was heavily involved with this project from start to finish. There are also some other artists involved in helping with other areas of the building. It was a big project with multiple levels to explore. There is the exterior ground level, a lobby, an amenity level, where the pool, then it connects to the gym and the spa. Then there's the different residential spaces that users can walk around.
I was mostly involved in pre-production where I prepared the client's building model and exported to Unreal using Datasmith in 3dsMax. I did most of the materials using Megascans and other libraries we had. I collected most of the FFE assets, some lighting work, camera compositions and animations.
It was definitely a great learning experience and we were fortunate to be given a good amount of time while we figured out our workflow.