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Mansion Exterior | Unity Environment

Environments for the Hide & Shriek game prototype.

It took me a full 2 weeks to polish up, create new assets and redesign areas outside the mansion. I replaced placeholder assets and created new textures. I cleaned up and optimized some objects. I populated the Garden area where previously it was an empty terrain.

I did not created the bridge, moon, street lamp, rocks and roof geometry present in the images.

Marvin supan screen 2560x1440 2015 12 09 00 32 08
Marvin supan screen 2560x1440 2015 12 09 00 31 06
Marvin supan screen 2560x1440 2015 12 09 00 30 11
Marvin supan screen 2560x1440 2015 12 08 17 22 17

Garden section

Marvin supan screen 2560x1440 2015 12 08 17 25 03

Shed and corner pathway.