Mage Book of Potion | Low Poly 3D Fantasy Prop Model | SketchFab
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7/11 - I baked high poly model into low poly. Made sure the UVs are packed together. I started working on Substance Painter to have base colors down and start stylizing painting details. I'm painting down light and dark lines and stylized brush strokes.
WIP 7/9 - I've added some details in Zbrush.
WIP as of 6/25 - I'm about to UV map and export to Zbrush for details.
WIP as of 6/20
Original Concept work by Arthur Malagon
Mage Book of Potion | Low Poly 3D Fantasy Prop Model | SketchFab
My intention here is to take a concept art and re-create it in 3D. I'll be using Maya as my main modeling tool and then using Substance Painter for texturing. I want to keep the model fairly low-poly and use Sketchfab for real-time rendering.