Environment is created for the prototype game Hide and Shriek I work as a freelancer.
Originally, the room was created and built assets from Mathew Ho (see image below). My job is to flesh out the room with textures and make the room more presentable for the demo. I incorporated assets I made for the Library because they have similar theme. I optimized some of the assets and fixed some models to be more interact-able (be able to open drawers, etc.). I kept the scale and design of room similar.