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Graveyard | Unity Environment

Initially, the scene was blocked out and used placeholders/existing assets. My job was to make it more polish and presentable for demo. I replaced it with new assets and created my own textures. We are using Unity's terrain then painted the height, textures and grass details as billboards/sprites mixed with some mesh grass that animates with the wind zone. I did not created the moon texture, sky box and water textures. I added some simple firefly particles for ambiance.

Marvin supan screen 2560x1440 2015 11 17 02 25 25
Marvin supan screen 2560x1440 2015 11 07 02 14 16
Marvin supan screen 2560x1440 2015 11 17 02 19 04